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Squilliam said:
The other way to look at it is that action games are very sensitive to input latency, more so than many other titles as the games require timed button responses. (This is especially true for GH, RB music games)

In this instance, the sensation of poor input response may be more critical to avoid than the variable flow of fluxuating frame-rates.

 

 Squilliam, you are over all us peons heads with your mighty intelligence. Please induge us with a Video of Crysis that doesn't look laggy or choppy running on any PC. Then you will learn those PS3 fanboys good.

Remember a video not a bullshot.