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Squilliam said:
^ The game also runs at an unlocked 60FPS so I wonder if this helps to compensate for this rendering methodology and may be why they chose this particular method.

You can also read it int the opposite direction.

My sensation is that you go 60fps only if you are pretty confident that you're not going to degrade to way lower framerates: falling from 60fps to 45-50fps for example is very noticeable to the eye.

Thus I suppose they can consistently pull off all their elaboration within a 60th of a second frame time. Which in turn I suppose means that they found a pretty reliable way to offload to the SPUs.



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"..." - Gordon Freeman