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WereKitten said:

@NJ5
Well, I'm pretty sure Halo 3 uses all the three cores.
Didn't you write that piece about latency and OnLive and linked yourself the Gamasutra article? Read that again: Halo 3 times are pretty typical for 30 fps games. The good ol' video about the KZ2 lag monster was done on a different TV, so we miss the calibration amount, but it did put KZ2 between 6-8 and 8-10 60th of a second. At worst it's as bad as, say, Halo 3 but better than GTA IV or Skate. At best it ties for the lowest response time among the measured games.

That's true, I had forgotten that Halo 3 doesn't always have 5 frames of lag. It would be nice to see a comparison with the response time of last-gen games (or Wii games since it's also a single-core CPU I think).

After seeing the material about GOW3 today I'm starting to suspect that more developers could be tapping multicore in the same way. Certainly something to keep an eye on.

 



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