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Onyxmeth said:

I'm going to go with Super Mario World when I was 8 years old. At the time it was truly beautiful. If it were to have come out last week I probably wouldn't have cared though. Just the kiss from the princess, the credits rolling with the rogues gallery in tow and all the Yoshis partying with Mario at the end. Awesome, awesome ending, and no I'm not kidding.

To get a few words into the "Are videogames a good storytelling medium?" I just wanted to add that I feel no matter how good games get at it, they will always be hindered by the fact that they need to be played. It limits the range of stories that can be told. Sure you can get a Lord of the Rings or Star Wars like story out of a videogame because you can play the action. However how do you create something along the lines of About Schmidt or Adaptation in a game? It's hard to create a small personal drama without a large portion revolving around violence and physical conflict. It's also difficult to create a story with that takes place in our world in a realistic setting that has no sci fi or fantasy elements in it. That I feel will in many ways be the problem with getting storytelling out of games. Books, TV and films don't have that issue. They can create stories out of anything.

 

You know, you've just nicely put something I was personally trying too hard to convey about videogames as a medium.  Thanks.



Try to be reasonable... its easier than you think...