| The said: Well, to be frank...the first episode was just average. I wish they had made the artwork closer to the game (it does have the trademark crayon conte style on the characters, but just on the characters. I watched the 720p version) , it would have given the anime a period-piece feeling (and more suitable to the war theme, imo) but it's not really a letdown since I was already expecting this from that animation studio. I really didn't like the imps went full force after a couple civilians and their house...it doesn't make any sense to me to start an invasion on certain town and the first thing they do is to go chasing a particular couple of civilians with most of their heavy artillery? I fear they will go too much the "shonen" way, but hopefully they can instill the serious themes the anime portrays. |
What you are seeing is certainly NOT the heavy artillery of the imperial force; you saw two light tanks and a squadron of soldiers which is part of the vanguard of the imperial invasion heading into Bruhl. Please remember that you do not encounter the heavy tanks until way later on in the game, and that the entire Bruhl town defense was doing a fighting retreat in the initial part of the game, which implies that a much larger force is incoming than the tiny pittance shown in the first episode.
You can also consider that this is a world where there is no planes and most likely very limited form of communication, especially consider the absolute poor logistic intel as displayed by the Bruhl town defense. Scouts and the element of surprise could play an absolutely critical role in winning the day. We know the empire was blitzing into Gallia at amazing speed which generally means limited supply train, any competent commander would recognize that a runner could make his objective that much more difficult. Forewarn is forearmed, and a unaware town would be so much more easier to take.








