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puffy said:
shio said:
puffy said:
I think 'the best story of all time' is kinda objective and if everyone has a different best story in the same game then how are you supposed to talk to others about it? His aim is a little off I think..

People would have to be fans of the mythos and variations etc won't work to that level that he expects it too.. That guy is just way too over ambitious.. Just go and make a great game and write a great story to accompany it and don't make ridiculous goals like that until computer games rival literature on a regular basis.

You don't know what the hell you're talking about. Planescape: Torment proves your point wrong, and many other games of the same type, such as Falout 1 & 2, and NWN2: Mask of the Betrayer.

 

Yeah ok I don't know what the hell I'm talking about  re-read the bolded part

If and when that happens, don't you think that the best story of all time will also have to be one of the best sellers to get out to the public to have that kind of title? 

What does popularity have to do with quality? Even though Planescape: Torment sold low, it still is claimed by many as the best game story ever.

Story-driven games aren't mainstream, and the ones that are usually have much dumber and simplistic stories to attract a more casual audience (Fallout 3, Oblivion, Mass Effect, Fable, MGS4) and end up hurting their stories and writing. Complex and deep stories are only seen on PC due to the audience probably being more mature and having roots on story-driven games since the text adventures.