| scottie said: The Wii comparison is almost valid. As with the Wii, the Iphone is expanding the market. The sales of casual games on the Iphone are not subtracting from the sales of core games on other portables. they represent new gamers, or at least gamers that only ever played online flash games and mobile phone games. The Iphone, like the Wii, is also a place where developers can make up for their losses on the PS360. The comparison falls apart because the Wii has a lot more core games than the Iphone. Don't get me wrong, the Iphone has a few good ones, some nice racers, a Metal Gear. But they can't compete with the unprecedentedly awesome core lineup of the Wii |
I know this topic has derailed and is now known as the "MGS Touch warz topic", but I think I'll have to point out that my opinions lie in very much in line with Scottie's reasoning in this post. I'm just wondering if people see just how much alike the reactions to the Wii and the iPhone are. The fact that they are so very much alike leads me to believe that the iPhone will change the market just about as much as the Wii and the DS already have.
If you think about it, the iPhone is the motion controls of the Wii (simplified) + the touch control of the DS + iTunes store. How could it ever fail? How could it NOT change the market, when packed in such sexy wrapping?
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