wholikeswood said:
1. As I recall MakingMusic setting out a while ago, SCEWWS is the most profitable part of Sony's gaming division. Think it's only San Diego that historically hasn't set the charts alight (that said, MLB 09 The Show is sitting pretty at 90 on Metacritic). 2. Please don't do a starcraft. You're coming ambiguously close to suggesting that GG was super-staffed during KZ2 development. As MakingMusic (wow, he's been useful!) has explained countless times, the vast majority of development was done by the original, moderately-staffed group before rising for the last stretch. Edit: MakingMusic, get yo' ass in here and explain this better. |
Being the most profitable part of Sony's gaming division isn't a great feat if you divide it in two (hardware and software). After all the hardware is a source of terrible losses.
I'm sure that Sony can get more profits out of its studios and IPs by reshuffling, downsizing and merging studios, and I would be surprised if they didn't do that (especially given their recent declarations).
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