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mai said:

Criteria of success, there're no objective criteria of quality in games and many other kinds of media. If your bigger team makes less money than your rival's small team - you've got a problem in management department. Sony 1st parties are tempting me with ridicilously long development cycles and weren't able to give anything in last couple of years that I wanted (GT5, GOW3 and especially new Team Ico project - games I'm looking for).

So yes, their teams are bigger, but that means shit, 'cos bigger team won't translate into better games and even better sales..

The bolded statement is what I was getting at, I never mentioned criteria for success.
Sure, Nintendo is more successful this generation. A short and simple development cycle due to familiar hardware and brand recognition of long-lasting IP's are what can probably be attributed to their success more so than their management or creative departments. Either way, it'd be speculation on our parts.