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The reason developers put up with the PS2's programming difficulties was because the PS2 was a cash cow. There was so much profit to be had you in the system programmers couldn't ignore its shortcomings.

What Epic is saying:

Cost to learn PS3's programming tricks > Profit made on UT3 for the PS3

 

EDIT: Thanks for the correction.



There is no such thing as a console war. This is the first step to game design.