| WereKitten said: @Viper1 Good design stimulates the mind, not one of the senses. Seeing enemies reacting with intelligence is not eye candy. Entering a warehouse or a factory and finding that the rooms and corridors and props are appropriate and make sense is not eye candy. Noticing that Combine weapons seem to be based on dark energy and the icon for the "energy ball" is actually a string nucleus is not eye candy. |
You've dug beyond the point.
My point is that just as many people want more than older game designs there are people who want more than older control designs.
The rEVOLution is not being televised







