nintendo_fanboy said: CTifer said:
HappySqurriel said:
I don't know if it was my imagination or not, but back in the N64/Playstation generation it seemed like most of the best games tended to have single player campaigns in the 25 - 40 hour range, in the last generationg (PS2/XBox/Gamecube) that seemed to drop to 15 to 30 hours, and now it seems to be in the 8 to 15 hour range. How many people think games are getting shorter because they're getting too expensive to develop and how many people think they're getting shorter because developers are cutting out more 'crap'? |
I think it has more to do with the fact that there's a multiplayer component built into most games as well now. Personally, I don't want 30+ hour games. I want something that I have a chance of finishing relatively quickly. |
I don't want every game to be longer than 30 hours, but from top-tier games like Halo I expect more than just fun for a couple of hours. At least I would be very disappointed if Mario Galaxy were shorter than 20 hours, and even that would be quite short for the game. |
Do you seriously expect Mario Galaxy to take longer than 10 hours?
I mean how long did it take to finish Super Mario Bros. or Super Mario World?
I remember Super Mario Land 2 on Game Boy which took less than 5 hours if I remember correctly. And no, I don't think these games were too short.