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bdbdbd said:
@Plaupius: The market most propably rejects the complex games since the device isn't bought for the purpose, basically the mobile phone gaming limits itself to situation where you wait (bus, train, doctor etc, which isn't the case with handheld gaming devices). Also the market itself is problematic; a new phone model comes out a dozen times a year, when you are likely to get a new phone pretty often, unlike handhelds, that you may change once in 5 years.

That most likely is true, but there might be a niche in the market for more complex games as well, and also there is a strong possibility that more complex games attract more gaming-oriented people to get the device. But at this point this is largely speculation.

Speaking of the cell phone market in general, what you say is indeed true. The big plus for Apple is their extremely limited range, and how the platform is very much unified from the developer point of view. Still, it might be that Apple has to change the HW in such ways that it will break the platform uniformity, such as changing the screen resolution. Adding in a more powerful processor and/or graphics chip doesn't necessarily break the uniformity completely as long as the new device is backwards compatible, and so far that has been Apple's mode of operation. Still, I wait this summer and the (likely) new iPhone with mixed feelings.