Rei said:
I havent played the game but I am quiet sure it wasnt the first to introduce item creation and the choice of protagonist. And multiple endings, eh, even if it was the 1st jRPG to feature that can we really call that innovative? Multiple endings exist since .. since long ago. That's not the point anyway. Hiphopgamer implies that they used to make innovative games and now suddenly stopped with IU, TLR and SO4. That's bullshit. And I'd argue that TLR is more innovative than anything SaGa team made before. |
It's just all part of the global "waah they aren't making games for my console" meltdown. Nintendo fans took a generation and a half to forget a grudge, so god knows how long this one will last.