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Jo21 said:


u know many other consoles had joystick right?

and xbox live its practically steam?, not only that sony can't copy xbox live since so many patents microsoft have, they practically have to do everything from scratch and thats why it's taking so long for the features to be implemented?

 

 

Jesus, do you hear yourself?

This is what happens when you are attempting to copy innovations protected by patents. You need to find a way to replicate the results without infringing the patents. In fact, some Live features will never be present in Sony's network because there's no way to replicate them getting around the patents. That's the punishment for trailing behind someone else.

By the way, Xbox Live predates the launch of Steam (it means Xbox Live was launched before Steam) and many of the social community features of Steam weren't implemented until a few years back - that's years after Live.

But hey, whatever. Years of indoctrination and conditioning by Sony's marketing expertise can't be undone by humble logic and reasoning.

edit: ah, joysticks and analog sticks are not the same thing. Joysticks are digital inputs, analog sticks are... analog. That's why Mario runs faster the further the analog stick is from its center. In fact, today's dual analog standard is the result of corporation's copypasting each other.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).