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I played Time Splitters: Future Perfect the other day, for the first time in years, for GCN. After having clocked almost 30 hours in Metroid Prime 3, it just showed me how obsolete dual-analogue is for controlling shooters.

I would say that people who haven't played MP3, MOH:H2 or CoD: WaW Wii probably shouldn't care so much because they wouldn't know what they're missing, and will probably dismiss as "last-gen" or what have you (or, as a poster on another site so eloquently said, he'd rather have good graphics than a goofy dildo controller in a shooter [paraphrased]). But, if you've played any of those three games, then you'll understand how much potential the Wii has for shooters due to the Wiimote, despite not having as much horsepower as the HD twins. Which is plenty reason to be excited - the Conduit will be an experience completely unlike the shooters on other consoles.



Wii/PC/DS Lite/PSP-2000 owner, shameless Nintendo and AMD fanboy.

My comp, as shown to the right (click for fullsize pic)

CPU: AMD Phenom II X6 1090T @ 3.2 GHz
Video Card: XFX 1 GB Radeon HD 5870
Memory: 8 GB A-Data DDR3-1600
Motherboard: ASUS M4A89GTD Pro/USB3
Primary Storage: OCZ Vertex 120 GB
Case: Cooler Master HAF-932
OS: Windows 7 Ultimate x64
Extra Storage: WD Caviar Black 640 GB,
WD Caviar Black 750 GB, WD Caviar Black 1 TB
Display: Triple ASUS 25.5" 1920x1200 monitors
Sound: HT Omega Striker 7.1 sound card,
Logitech X-540 5.1 speakers
Input: Logitech G5 mouse,
Microsoft Comfort Curve 2000 keyboard
Wii Friend Code: 2772 8804 2626 5138 Steam: jefforange89