I played Time Splitters: Future Perfect the other day, for the first time in years, for GCN. After having clocked almost 30 hours in Metroid Prime 3, it just showed me how obsolete dual-analogue is for controlling shooters.
I would say that people who haven't played MP3, MOH:H2 or CoD: WaW Wii probably shouldn't care so much because they wouldn't know what they're missing, and will probably dismiss as "last-gen" or what have you (or, as a poster on another site so eloquently said, he'd rather have good graphics than a goofy dildo controller in a shooter [paraphrased]). But, if you've played any of those three games, then you'll understand how much potential the Wii has for shooters due to the Wiimote, despite not having as much horsepower as the HD twins. Which is plenty reason to be excited - the Conduit will be an experience completely unlike the shooters on other consoles.







