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HappySqurriel said:
BTFeather55 said:
MANUELF said:
BTFeather55 said:
I guess it depends upon what you're looking for. Games like Gears and Halo III sell in large amounts on the 360 while games like Madworld and No More Heroes that would pass 1 million on 360 don't do so well on Wii.

On the other hand games like Brazt Party Babies, Wii Fit, and jrpgs sell much better on the Wii than they would on the 360.

 

Those games were builded around the motion, you can't make those game in a normal controller, is like Wii Sports in any other console, it is not the same and I doubt they would sold better on 360.

 

I don't know. The 360's audience seems geared more towards hyper violent games to me than the Wii one is.

 

Right ... So what games similar to MadWorld have sold Millions on any console?

Your rhetoric is getting pretty old though, even though Okami sold more on the Wii than PS2 and No More Heroes is Suda 51's best selling game you're still under the delusion that these games would be more popular on another console. The question is why would they be more successful ...

 

 Also @Manuelf and Noname2200

Dead Rising sold 1.65 M on the 360 and only 100,000 on the Wii.  Like another earlier poster said, there's no way to know how these games would have sold on 360 if they're never released there.  But, I feel that both of these games would have tapped into an American aesthetic that would have appealed greatly to 360 users.  Both of those games are much more American and what 360 users would be looking for in a game than Okami for example.  Madworld with its very Sin City esque graphics would have appealed to 360 owners and Travis Touchdown is a very Johnny Knoxvillian character.   Travis Touchdown as a character would appeal greatly to most 360 gamers, so for those reasons I think No More Heroes and Mad World would have sold quite well on the 360. 



Heavens to Murgatoids.