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Ascended_Saiyan3 said:

GT5P, Motorstorm 2, Wipeout HD, Killzone 2, MLB 09: The Show. If you AREN'T knowledge, you will generally bring up multiplatform games as a measure of power (especially with the cost of making a game these days). In case you didn't know, the general goal of a multiplatform game is parity.

The original Xbox was basically a PC. No effort or additional knowledge or time was needed for better visuals. Developers have to fight their lack of true multi-threading knowledge. TRUE multi-threading is the future of gaming. 1st/2nd party PS3 developers had to get past this to make better PS3 games.

 

 


No, the general goal of multiplatform games is to offset the costs of development and to reduce risk by releasing a game across as many platforms as is possible; if a developer can increase the texture detail or polygonal detail on one of the consoles while retaining their framerate/resolution, or can increase the framerate/resolution on one platform they will do it ... In most cases in this generation the added detail would cost nothing because the assets aleady exist for the PC port.

The reason why exclusives don't work is because it is entirely subjective on whether Killzone 2 is more graphically impressive than Gears of War 2, and there are countless factors which influence the visuals of the game which are not controlled. Examples of these factors are budget (if you have the money, you can optimize all game assets in the game to improve the overall impressiveness of a game without hurting performance) and developers making tradeoffs to improve one element of a game at the expense of another (for example a racing game with fully deformable cars will not be able to have as efficient of models and will look less impressive with the same polygon detail).

 

Believe what you want to believe, but you have to admit that any advantage you attribute to the PS3 is pretty pathetic given its year later release date and much higher price tag.