Sardauk on 05 April 2009
| shanbcn said: KILLZONE 2 • Announced E3 2005 • Preproduction until end 2006 • Production until end 2008 • 18 months Full Production • 140 Guerrilla Games Staff • 50 Sony Staff • 27 Programmers This is how KZ2 was made ,in around 2 years but 18 months in full production. But total staff was 217 which is amazing. Budget for sure was way more then Gears 2. |
... and sales way lower.... talk about a good deal 
Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.







