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shanbcn said:
KILLZONE 2

• Announced E3 2005
• Preproduction until end 2006
• Production until end 2008
• 18 months Full Production
• 140 Guerrilla Games Staff
• 50 Sony Staff
• 27 Programmers

This is how KZ2 was made ,in around 2 years but 18 months in full production. But total staff was 217 which is amazing. Budget for sure was way more then Gears 2.

 

... and sales way lower.... talk about a good deal



 

Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.