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Onyxmeth said:

I'm confused. Am I misunderstanding the title of "plot" meaning it's story and not a general drop in quality, or is half the topic missing the point by concentrating on games that were always devoid of plot? If it's how I see it, I don't get how Tony Hawk, Crash Bandicoot, Super Mario, Winning Eleven, Need for Speed, Guitar Hero, Dance Dance Revolution, etc. have lost the plot when they never really had any to begin with.

 

I took it to mean either - e.g. some games have lost the plot in terms of gameplay or focus on what made them appealing (Need for Spped, Crash Bandicoot) while others lost the plot more in terms of focus on story/style that made them appeal in the first place (Silent Hill being one in this category for me).

Thinking about it for me personally the biggest loss of plot was Deus Ex to Deux Ex 2 - that was such a drop in quality, plot and gameplay as to be stupendous.



Try to be reasonable... its easier than you think...