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Khuutra said:

If that's the case then you have no justification for not putting Gears or Gears 2 on here.

I understand enjoying cele-shading. Some really beautiful games are cel-shaded. Wind Waker, Viewtiful Joe, Prince of Persia, Jet Set Radio. These are all beautiful games because of their distinctive styles and their unique art directions.

Vesperia is neither distinctive nor unique.


I don't have justification? I could just as easily say that its my matter of opinion, but thats not what I;m going for. I fail to see Gears' art direction as anywahere close to Bioshock's. My reason for omitting Gears primarily, is that it is all destruction and decay. However, if I found that it has such an impressive and unique art direction like Bioshock or Mass Effect, I would have added it to this list anyway. It doesn;t have a bad art direction, but I;m afraid it simply isn't an impressive enough artistic styling to me to include in the top 5.

Again, I consider Vesperia both unique and distinctive, in that it recaptures the feel of what is essentially an anime with its style of graphics and models. To me, its the height of Cell shading, and how its style endears me to it like no other game has. Though now I'm interested, with the exception of Valkyria chronicles, what game shares this similar anime inspired style? And Eternal Sonata didn't seem to have so much an anime inspiration as much as simply cell-shaded graphics.



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.