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Legend11 said:
Gilgamesh said:

Killzone 2 devs: PS3 easier to develop for than PS2, simpler structure than Xbox 360/PC

Killzone 2 devs would have you believe the PS3 is easier to develop on than the PS2.

Hermen Hulst, Managing Director of Guerilla Games' has revealed some thoughts on being developer for Sony's consoles:

"If you are native to PlayStation, our tech director doesn't say it's particularly difficult. It's specific, but it's not difficult like PS2 was difficult - PS2 was difficult to crack, but PS3 didn't take us a long time to get up and running."

Hulst concedes multiplatform developers could have take more issue working with the Playstation 3 "because it is very different" from other consoles.

Development Director Arjan Brussee added: "I actually think PS3 is a simpler architecture than some of the other consoles; you just have to have a certain mindset on how to address it. I think the Cell-based processor with the SPUs and the super high speed DSPs that you can throw all your calculation tasks at gives us a model that's way easier to program for, even for junior programmers, than the general purpose multi-core type of architecture, which the PC and Xbox 360 have."

http://www.examiner.com/x-3707-LA-Gaming-News-Examiner~y2009m4d3-PS3-easier-to-develop-for-than-PS2-simpler-structure-than-Xbox-360PC

Looks like all other devs that complained about the PS3 was just lazy.

 

So I guess the vast majority of developers that have made games for both the 360 and PS3 and claim the 360 is easier to develop for are just bullshitting us.  I guess all those games delayed for the PS3 were just lazy developers out partying too late at night or surfing too much on the net.  Hey you lazy developers, if you're reading this get back to work!


BINGO!!, thats it in a nutshell