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BengaBenga said:
The Fury said:

When you say '+ High attach rate of JRPGs' for Shin Megami Tensei on 360, you are talking in Japan only right?

That's neither a plus or a negative as the console hasn't sold as many as the other consoles in Japan, so you'd be limiting your sales before you even released it. 200,000 on a 1million console is a bettern attach rate then 400,000 on a 3 million console but which is better?

Yes, Japan only. But that's the main market voor SMT anyways.

The positive about the attach rate is that the 360 has a very reliable JRPG-buying userbase. However the downside is that the userbase is rather small.

Yes, the main market where the least selling console is your main target market? That's not logical sense.

We haven't got anything to compare 360s reliable JRPG market to except White Knight Chronicles, a new game and new franchise. Star Ocean 4 has sold 200k or so in Japan on the 360, this is way down on Star Ocean 2 and 3 figures (both night on reaching a million or over world wide but Japan is it's main market) and less then a WKC on PS3 which has sold 340k. If SO4 was on Wii or PS3 it would have done better, there is no question.

 



Hmm, pie.