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Garnett said:
Procrastinato said:
Garnett said:

Tell me when KZ2 has textures as good,when the draw distance is way far back,when it has top of the line physics,when KZ2 gets lighting compareable.

 

Garnett... that's a static screenshot.  For all you know, the mountains in the background are a 3D skybox -- i.e. a big texture., and there's not much in the way of "view distance" going on at all.  Does Star Ocean have some inspirational tech, because of its galactic-scale "view distance" in some scenes?

 

Those are real mountains,fake mountains always look fake you can tell the difference.

 

 

 

 

...(crickets)