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Did anyone expect H3 to be a graphics fest though? From the Beta impressions, everyone knew the graphics weren't going to be spectacular.

But to be fair, it was intentional - they kept the coding focused on optimizing net code, making it run smooth with 8 players online, and 4 players online in SP mode. I'd rather have a game that wasn't GOW-type graphics if it had no lag, and was perfect in every other way.



Back from the dead, I'm afraid.