Rpruett said:
1.) Which is why a challenging one gives you fits, because quite frankly it takes some practice to become good at the game. You can't just pick the game up and dominate. 2.) I said it was hard enough to hit someone in KZ2? No I didn't. I said it takes time getting accustomed to the controls and when you do, you will be getting headshots left and right and it takes about 1 or 2 bullets to drop someone. 3.) KZ2 is not supposed to be a twitch shooter. Adding 'weight' does give a sense of realism. Thats why the game 'controls' the way it does. If you like 'twitch' or more fluid like shooters (Like Resistance 2), then KZ2 might annoy you. Personally, I don't care. I'll get used to whatever style the game wants me to get used to and give it a chance. 4.) I like both engines and both games. Although, I think KZ2 is a better game than Gears of War 2.
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1.I had the game for four days and i always played for about 6 hours straight,me and my friend,also i was always number 1 in online.
2."And Garnett, half a clip is not necessary to kill anybody if you're hitting where you're supposed to be hitting. Any gun is almost a one hit kill if you hit the head." Enuff said,its hard enough to aim and yet i gotta pull off headshots?
3.But FPS are supposed to be fast paced,and fast paced games always have "twich" infact thats why Halo is so good,realistic games are supposed to be hard to hit someone and when you do they die in 1 or 2 shots,which is where KZ2 fails at iMO.
4.I agree KZ2 is a better game,just a few points i had while playing it is what killed it for me,how ever i havnt played it since they patched it so im not gonna speak about the new one.







