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The PAL version of the game was serious lacking in technical front. No 480p, no 60Hrz, huge black bars. Not that i mind  because the game is still awesome but it was a huge turn off for a lot of Wii core gamers on my country.

This industry in this last 15 years was preaching for how "beast" machines of technical raw power will move games on the next level and market it well on the mainstream crowd with eye candy-3d CG engines with gore. Thats why games like Odin Sphere,Okami,No More Heroes,MadWorld,Viewtiful Joe never reached a platinum level on sales but received critical acclaim by the press.

The artsy style this games had always refered by the juvenale crowd as "kiddy", this mob was also the mainstream odieunce of the videogame market. The same odieunce that companies bombared them with huge marketing campains that if you want to be the best or the coolest or the most badass videogames player out there you must buy the console with the best graphical fidelity that offers the best cinematic expierience.

Artsy games are not maistream they are really "hardcore" by nature of gameplay and visual style and in this industry the "hardcore" gamer of the 80' that loved this kind of games(because she/he love all kind of games without any descrimination between them) is replaced by the "hardcore" gamer of 00' which was the maistream gamer of the big boost of the industry of the big marketing campains that transformed him into a brand loyalist and a decriminate prick(the definition of a fanboy).

Platinum Games create their products with a lot of love and care for their fans but in this industry that alone is not enough to be succesfull. Gamers have a big responsibility to place their trust to every assfuck that place the word "expert" as title and writes on the videogame press. By today standars press creates a climate that favores the industry publishers and places their "pen" to the service of the one that pays more to market their games so they can push the gamers to their well placed trap.

Word of mouth is the most trustfull method to judge a game and pass it to the next guy or gal that is interested in the genre of each specific product .

MadWorld is suffering because of the way this industry works not because of the "hardcore" or "core" or "casual" demographic on the Wii or any console. The blame should go to the real gamers of today thats forming the market and this are brand loyalists and non gamers(uninformed new gamers).

The sad thing is that this market is so huge but it has no room for games like MadWorld but has instead a huge crowd for games like the next World War II FPS.

This is a MadWorld indeed.