| starcraft said: The a large number of those titles are multiplatform, others are ports of games that came out for the Xbox 360 long ago (akin to Eternal Sonata), some are tiny and insignificant and niche to the max (Katamari) and the only real acception to these rules are Mars (which looks OK, but doesnt look like a huge budget game by any stretch of the imagination), and Rachet and Clank, which will have been in development since Tools of Destruction was released, prior to Sony's financial troubles really beginning. All in all, this is neither as costly for Sony or as beneficial to their game lineup as this thread implies.
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Really? So they were working on Crack In Time whilst simultaneously creating Resistance 2 and Quest for Booty?
No.
On topic, PSP had a huge Japanese resurgence in 2008, hence all these Jap developers jumping behind it this year. PS3 also proved itself the breadwinner for some 3rd parties last year, so it's not being ignored anymore.







