| Squilliam said: It depends on who you ask. Multi-platform developers tend to go for the "Systems are relatively equal because of X,Y,T" for the most part. I tend to believe them more as they have to be intimately familiar with both architectures.
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Sure, relatively equal. If they weren't, there would not even be the issue.
But being close does not mean they are equivalent. I simply said that it can't be proven that whatever one does, the other can come so close to do that it is indistinguisheable.
It doesn't mean that I think obsessing over such things is any good, and I think that multi-platform developers have this same attitude and just prefer not being pulled into pissing contests.
Basically we'll get the games we'll get, and that's how good the consoles will be.







