By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Megadude said:
Bitmap Frogs said:


Right, because these franchises are now being shared. As Resi 5 recently demonstrated, both consoles get upticks from the shared franquee marchises. Final Fantasy won't be any different. 

By the way, the so called compression only has an effect on sound and CGI. Remember to display textures a console needs to load them, which means blu-ray means jack'n'shit. Gameplay assets (including in-engine rendered cutscenes) will remain unaffected by the disc format.

 

 There is a difference between a movie file that was created with a games engine:

http://www.youtube.com/watch?v=T2-swSqw2pY

http://www.youtube.com/watch?v=XhrIY1NApDs

And an actual ingame cutscene:

http://www.youtube.com/watch?v=_J7VNEFNjWw

http://www.youtube.com/watch?v=3sMOTRNAdLs

 

Don't get it twisted. The movie file uses much more memory.

And we've all seen RE 5 run so much smoother on 360 when theres only 2 enemies onscreen vs. 15 on PS3. As if a comparison mattered. RE5 was not built for PS3 from the ground up it was a multiplat port from day one.

 

Wow, you really went off-topic there. So many things bother you... lost exclusivities, better looking games on the 360... at this point you'd be happier just to move forward and own one.

You don't need to justify why the ps3 version is inferior. Just own a 360 and enjoy the superior version. 

 





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).