Staude said:
Like i said before. Cryengine has some good things and some bad things about it. Particular particle effects and Lightning. I don't believe what they've shown us so far outranks killzone 2.
Models and textures beat the hell out of it though..
Personally i've had the most wow moments in Uncharted and Metal Gear Solid 4. I'm not saying that as a "sony fan" response but that's how it is for me. For instance, there is no game with such an advanced animation system as uncharted.. and it has these beautiful visuals throughout with No loads in the game at all! Some of the best games ever have been released this gen and it only looks like it's getting better. The thing the unreal engine excels at is mapping. The models aren't very advanced but because of bumps, specular, normals etc.. they manage to make some pretty impressive stuff.. Personally I'm not all for unreal engine games because they tend to have a look that crosses over. I don't mind them, but they don't really give me as much satisfaction visually as some propriatory engines. That's just me though. I can see how other people would think differently.
But really where the difference lies in the ps3 and the 360, is a place where you'll only minimally be able to tell visually. I do find it impressive that sony has managed to overtake the 360 visually even though it was launched much later, but if you look at the specs, the differences in games will be things such as physics, lightning, AI.. stuff like that. Mostly things that the processor does.
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I see your point. You also have to remember on things like lighting and effects that the 360 GPU can do some effects that DX10 provides. Something that the PS3 just doesnt and never will have the ability to do. So it's catch 22. Some things PS3 will do better and some things 360 will do better. I mean when it's all said and done basically there will be a minor difference at best as you said, The majority of us just wont be able to tell.
It wont be like the difference between Xbox 1 and PS2. :)







