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Bitmap Frogs said:

 

...

By the way, the so called compression only has an effect on sound and CGI. Remember to display textures a console needs to load them, which means blu-ray means jack'n'shit. Gameplay assets (including in-engine rendered cutscenes) will remain unaffected by the disc format.

Unless they also compress the textures more on the 360 version, again to save space.

Remember that the more DVDs your game spans, the higher the license costs.

Edit:

how many DVDs did SO4 and LO span? Because I would find weird if a Final Fantasy game came in less discs than those... it wouldn't look good from a marketing point of view :)

 



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