Bitmap Frogs said:
... By the way, the so called compression only has an effect on sound and CGI. Remember to display textures a console needs to load them, which means blu-ray means jack'n'shit. Gameplay assets (including in-engine rendered cutscenes) will remain unaffected by the disc format. |
Unless they also compress the textures more on the 360 version, again to save space.
Remember that the more DVDs your game spans, the higher the license costs.
Edit:
how many DVDs did SO4 and LO span? Because I would find weird if a Final Fantasy game came in less discs than those... it wouldn't look good from a marketing point of view :)







