Dragonos said:
vlad321 said:
-Predetermine stats, you no longer get to allocate them yourself.
from what i understand, the D3 team is figuring out what to do about this. the reason why they do this is so that they can expect certain stats out of a character by the time it reaches a certain point in the game - and no, this does not mean you cant wear anything you want anymore either - gear has no stat requirement now. one of the things i've heard of was a character rune system - where its something like you have 7-9 slots in your character screen that you can manipulate with runes to change certain stats. but i dont know much about that, or if its even gonig to be in the final build.
also - another reason why the auto-stats was considered was to stop people from breaking their chars without knowing what to do. on the other hand, with the charms of D2:LOD and the newer rune words, there was no actual point to the stat system. it was allways "Get enough strength/dex for your gear, never touch energy, and dump everything in vitality", since your gear or charms provided all the attack rating / mana you could need. you cant honestly think like a game designer and think "i made all this great stuff, and yet no one uses. how awesome!" now can you? though that last sentence is my own speculation.
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I didn't know this about D3 and I'm not sure if I like it.
Diablo to me was an action RPG - you decide how to build your character. If I want to "break" my character and make a Tankazon then I should be able to.
I'll still get the game and will probably like (or get used to) all the changes, but this stats thing does distrub me.