blazinhead89 said:
selnor said:
blazinhead89 said: It doesn't matter how powerful a system is , The GC was technically more powerful than PS2, but PS2 had games that looked better. Why? Because PS2 power was optimised more. So KZ2 can look better than Cryengine 3, as KZ2 optimises the strengths of the PS3 better (Atm anyway) . Cryengine 3 does things better than KZ2 Engine like Foliage, Water etc, But KZ2 engine does other things such as lighting, explosions, Animations etc better. Until we see KZ2 Engine do a forest area, we can only speculate what Engine is better in that type of environment. |
I cannot believe that people genuinely believe themselves when they say this.
CRYEnigine 2 beats KZ2 on every single front. Least because KZ2 cannot physically do DX10 lighting, effects, etc etc. CRYEngine 3 has further improved lighting, effects etc etc. I have never seen any explosion from a grenade or rocket launcher look anywhere near as the one in CRYEnigine 3. Anyone viewing CRYEnigine 3 physically running the demo on the console (at this point only 360 playable demo) says it's gobsmacking. And from what we have been alowed to see, it's stunning. Not the craptastic trailer, but the full fledged playable CRYEngine 3 demo. It wins so easily it's not funny.
Remember the bridge explosion in KZ2? The fully playable CRYEngine 3 demo shows us how an explosion on a bridge should be done. There is no contest it's funny. CRYEngine 3 is quite a way ahead. And I cant wait to see decent devs give us games on this engine. Hell yes.
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Well, I'm gonna have to disagree. Both Technically and From an art direction point of view, the KZ2 Engine is superior (Atm imo ) . Of course I would love to be able to do a Comparison with Forest environment. KZ2 Engine Beats the Cryengine in Urban areas atm. I would also speculate that KZ2 Engine could give the Cryengine a run for it's money in a Forest environment. |
Even the unreal 3 on Gears 2/Mirror's Edge have better urban environments than the CE3 demo. Seriously the thing is optmized for forest and alike environments, not much more.