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Squilliam said:
Valve have no experience working on the PS3, it would take too many of their best developers to produce a PS3 version of say L4D day and date with the Xbox 360/PC releases.

This could be said for every other developer when they first began development of a multipat game for PS3, sure Valve may have better quality control than say EA and less financial muscle to take the brunt of a fail game, but does that meean that Valve will simply look at any future project and proclaim 'too hard, cbf?' That seems a bit too defeatest and pessimistic.

While I think that part of the issue is expirience, there is certainly also some level of biasness in their bussiness decision. (And no its not pro-360, its pro-PC, the 360 is an afterthought.)