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Soriku said:
outlawauron said:
hatmoza 2.0 said:
I'm very displeased . I've yet to even come close to finishing FF XII because it's not turn-based.

It is turn based.

 

I think by turn based most of us mean that you stay in place on one side and the enemy on the other and you get a menu or something like any other FF like FF VIII or X or whatever...

I don't like FF XII's combat because of this :3 If they want to go real time, make it like KH please. Or more like FFCC: TCB from what we've seen of it. IMO FF XIII's combat doesn't look that bad but I'd like normal turn based back. Now that I think of it it kinda reminds me of VP which isn't a bad thing really, but for FF I like normal turn based.

That's fine and dandy, but in that case, turnbased is the wrong word to be using to describe why you don't like FF XII. Not moving and enemies and allies taking a side of the screen does not constitute turnbased gameplay. Turnbased gameplay has to do with there being a turn for you to make actions and a turn for your enemies and that type of gaming has been diluted far far before FF XII came to market, and it's been diluted ever since active time battles way back in the heyday.

BTW, you do get menus in FF XII. You also get to pause the action during menu choices. Your actions only go through after a timed bar reaches the end, and you cannot have another action until it does. People confuse your ability to walk in battle, there being no seperate battle screen and the fact that the turnbased gameplay is individually based as opposed to team based as a sign that this is not turnbased gameplay. It is however. It's just a different way of approaching it, and even though many people think it failed, I applaud Square for still trying to keep it fresh gameplay wise and not rest on their laurels.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.