| JGarret said: I don´t dislike turn based battles, what I definitely dislike are random encounters, but it seems JRPGs that have no random battles also have no turn based battles, or am I wrong? P.S....is this your first thread with no exclamation marks? XD |
That is what is so great about Chrono Trigger (SNES). You could see the battle coming and avoid it, if you wished. After playing it, I could not bring myself to play Final Fantasy II (US) or III (US) -- because you have to slog through each area, fighing on the whim of the computer.
Unfortunately, neither this feature -- nor the turn-based timing monitors -- seem to have been used in later games.
Interestingly, Super Mario RPG and the Paper Mario games are basically turn-based RPGs and with action commnads where you can also avoid random battles.
Mike from Morgantown
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |








