Mendicate Bias said:
I'm sorry but that sentence completely showed your ignorance to competitive gaming. Just download the Halo trial and I'll make a private room and you can join. Could someone here also join the game so we have proof of this match? I can't do it tonight because I have an exam tomorrow but any other day that suites you is fine with me. The fact that you don't know that Halo PC has one of the most dedicated and competitive gaming communities shows how little you know. If you like I could get you the statistics that show how much Halo is still being played on PC even today. The Halo:CE pistol is one of the most competitive and skill requiring weapons ever made, I'll be glad to show you how it works when I destroy you. My gamer tag is Rellik, I've been to multiple MLG tournaments since Halo:CE and was once one of the best Halo PC gamers. It's going to be a pleasure showing you what true competitive gaming means.
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LOL. Uh oh. Things have heated up here.
vlad, yes, UT2004 has much more depth to it than Quake 3, but I will still make the argument that it requires very different approaches to playing than Halo 3. 4 different grenade types(frag, plasma, napalm), many different equipments(bubble shield, energy drainer, flare, mine, jump lift, etc), many different types of weapons(long range, short range, medium range, melee, etc) of which you can only carry two.
The regenerating shield that you have such a distaste for also changes strategies quite a bit. If you do a ton of damage and the opponent manages to get around a corner, you probably want to go get him or all was for not as his shields will come back. But the opponent will probably have a grenade waiting for you around the corner, or probably a shotgun or sword. Many different approaches to a situation.
And mendicate, I hate the Halo:CE pistol. It was the best weapon for mostly any situation. Which means it is a terrible weapon for a game. Balance was a problem for weaponry in that game.







