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Soleron said:
gebx said:
Soleron said:
...

But the PS3 isn't getting any faster; games that come out next year on the PS3 will also run on this PC.

The graphics of PC gaming are being held back by the current generation of consoles. Even Crysis is now playable on midrange hardware, and with CryEngine being ported to consoles, that won't change soon.

 


New tools are released for the consoles to improve performance, so while the PS3 won't get any faster, developers will be able to use it more efficient. Now this isn't always the case for PC games, where instead developers just increase the requirements. Why would a PC developer spend time and money to squeeze out a couple more fps when they can just change the suggested requirements to a newer better graphic card?

Link to one that has evidence of a measurable improvement in performance.

And there is such software for PCs: graphics driver updates.

 

 

Here's a good example - Call of Duty series

Minimum requirements

Call of Duty 4

  • CPU: Intel(R) Pentium(R) 4 2.4 GHz or AMD(R) Athlon(TM)
  • 64 2800+ processor or any 1.8Ghz Dual Core Processor or better supported
  • RAM: 512MB RAM (768MB for Windows Vista)
  • Harddrive: 8GB of free hard drive space
  • Video card (generic): NVIDIA(R) Geforce(TM) 6600 or better or ATI(R) Radeon(R) 9800Pro or better
  •  

    Call of Duty World at War

    Processor: Pentium 4 @ 3 GHz/AMD 64 3200+
    Memory: 512 MB (1 GB for Vista)
    Hard Drive: 8 GB Free
    Video Memory: 256 MB (nVidia GeForce 6600/ATI Radeon X1600)

     

    And I also expect Modern Warfare 2 to have higher requirements then CoD 4

     



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