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N64, hands down.

It's ultimately the most underrated and unfairly bashed system of gaming history. It's main titles were groundbraking revolutions for the time and helped to establish a the pattern of 3D gaming as we know today. They are:

 

Super Mario 64, Banjo-Kazooie, Banjo-Tooie and Conker's Bad Fud Day (godfathers of 3D platform); GoldenEye, Perfect Dark and Turok (godfathers of console style FPS); Zelda: Ocarina of Time and Zelda: Majora's Mask (godfathers of 3D adventure); Mario Party trilogy (godfathers of 3D party games); Mario Kart 64 and Diddy Kong Racing (godfather of 3D kart racing); Star Fox 64 (godfather of on-rails 3D shooter); Super Smash Bros. (godfather of fighters with platform elements); 1080 Snowboarding (godfather of 3D snowboarding games); F-Zero X and Extreme-G (together with Wipeout, the godfathers of futuristic 3D racers); Excitebike 64 (godfather of 3D motorcycle racers); Pilotwings 64 (godfather of 3D aerial sports games); Wave Race 64 (godfather of 3D jet sky racing); WCW vs NWO Revenge and WWF No Mercy (godfathers of wrestling games); International Superstar Soccer 64 and 98 (godfathers of realistic 3D soccer games)

 

If you played them back in the day you know how amazing and ahead of it's time they were (and still are).

 

Now PSX... in my opinion, the most overrated system of all time. Yes, I won't deny it's a great system, had groundbraking titles as well like:

 

MGS (godfather of stealth games), RE2 (the real godfather of horror games), FF7 (responsable for movie-like stories and CG shortcuts), Symphony of the Night (helping to put the Super Metroid style to a new standard), GT (godfather of realistic 3D racers), Tekken 3 (together with Virtua Fighter 2, the godfather of no weapons 3D fighters), Medal of Honor Underground (the first one sucked, this is the true responsable for WW2 shooters's success), Parasite Eve (a new level of CG shortcuts and a innovative gameplay), Xenogears (scifi RPG at it's best), Suikoden II, Silent Hill (a new style of horror games is born), Valkyrie Profile (RPG with 2D platform elements), Wipeout 3 (a new level of awesomeness of futurisctic racers), Rival Schools (3D fighting with 2D gameplay), Hot Shots Golf 1 and 2 (3D golf is born), Soul Edge (3D fighting with weapons is born), Lunar 1 and 2, Tony Hawk series (3D skateboarding is born).

 

BUT... many were overrated and overhyped average titles that didn't age well (yes, Tomb Raider, Driver, Twisted Metal and Syphon Filter, I'm looking at you right now) and a huge list of good, but not heavenly, games: the majority of Square games; majority of PSX's RPG's; majority of arcade ports, specially Capcom; RE1 and RE3; Crash and Spyro (please die in a fire if you put these on the same level as Mario and Banjo); Legacy of Kain; Ridger Racer, etc. IMO, if you aren't a big fan of the fighting and RPG genre (I'm not a big fan of RPG actually), PSX get tired after sometime (it happened to me) and PSX's best compared to N64's loses by a long shot. I can say I had more deceptions than joy with PSX titles.

 

PSX has a wide variety of games? Sure. More games than N64? Sure. More third-party support? Sure. But, as time goes by, you can feel that N64 games are trully unforgettable and ahead of it's time, despite the PSX quality.

 

A opinion of a both N64 and PSX owner.