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jake_the_fake1 said:

Or Kajima studio can just use their pre-existing MGS4 engine, touch up the engine a little, and then release a game when done.

After all they have spent allot of time and money making that engine, so it's a waste to not use it again, for at least 1 more game...plus they should be very familiar with the PS3 hardware now.

Infact I see MGS4 subsistence, or what ever they'll call it coming out soon enough, they've done so with their previous 2 games.

Also, I think for them as a company making a Wii title would be to risky, at least they know that if they play it safe and release it on the PS3, their garenteed huge sales.

I know allot of people would shot down this point, and say it's less risky because on the wii development is cheaper, but if they spend money to make a top notch engine, and try to make a AAA game, but then see it fail in sales like so many other AAA games on the wii which aren't Nintendo titles, then this is were the risk lies for them....if anything I'd see them play it safe with the main franchise, while testing the waters with another game, it's the most resonable thing todo.

As for the 360, it's a possibility, I suppose they just have time to work around the 360 own limitations, just as they did with the PS3.

 

But but.. what about his artistic vision!? :( You make it sound like they're just in it for the munies.

Also: please do tell what these failing AAAA Wii games are?