By using this site, you agree to our Privacy Policy and our Terms of Use. Close

@ Cueil

Assuming that all the SPEs run at 3.2ghz


Which they do.

each can pull off on thread


One hardware thread or as many software threads you require (but with less efficiency). You are misinformed about what the SPUs can do.

two of them general purpose threads


You can run anything you like on them (provided you style your code to suit the SPE). They are used for general purpose workloads, like developers have stated they should be used for nearly all the game engine code running on the PS3 in the future. So devs have moved over functions to SPEs step by step (including GPU functions).



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales