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Ascended_Saiyan3 said:
Loud_Hot_White_Box said:

@ Garnett: To point out, in 06' the mantra was that the SPEs would be terrible at AI "because they aren't built for that".  Now it's clear that that's not true, obviously.

Anyway, these screens look great.  360 has usually had the edge in up-close textures in limited amounts, a la Gears, while PS3 has the edge in a number of other areas.

 

And, now, some are saying the SPEs are better at AI than when run on other processors (when proper branch hints or branch elimination is implemented).

As far as textures in Gears go, they focused most of those textures budget on the characters and not everywhere.  To date, Uncharted has the most high rez textures throughout a game.

 

 

 That's bullshit... there is no way besided running specilized AI code for the SPEs that they can even touch a processor with branch logic build into it's hardware