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"We wouldn't buy a company just because we can," he said. "Talks of an acquisition would emerge only when a company already has tight relations with us, its corporate culture is compatible with ours, its employees are working closely with us, and it can churn out strong software titles."

I'm glad he said this. Sometimes fanboys think that buying a developer is some kind of magic cure for all problems. Acquiring a develepor does not make sense in a lot of situtations, despite the popularity of that developers games.