papflesje said:
This is the truth. Who cares if one manages to outdo the other one slightly. That's not really a big advantage. Besides, I wouldn't care if an xbox-game ran slightly better or worse as long as my game does what it's supposed to do.
To the people upgrading this because it is in the favour of their console, while they would downplay it were it for the other console: lolz to the people downplaying this because it is not in the favour of their console while they would upgrade it if it were for the other console: lolz |
So.... basically everybody in the thread. Seriously, do we still care about marginal graphical differences? A few thousand extra polys will not make a bad game good, and better anti-aliasing will not make an already frustrating game any more fun to play. Isn't that what's most important?
And @ MikeB: I seriously doubt this engine will lead to more exclusives for PS3. It would be most helpful to those "low level" developers who you suggested were having trouble with cell development, but 29 million is a number they just can't ignore.








