Words Of Wisdom said:
Keep the character sheets and run mock battles against the monsters you put in the game. It's really useful for seeing whether you just made a good encounter or sent them to their deaths. Also remember that groups are always preferable over single powerful baddie ones because the latter tend to end rather anticlimactically (3-5 player actions vs 1 baddie action = slaughter). |
Yeah, i didn't get to keep the sheets but i know about what every character plays so i was going that route.
Thanks for the advice on numbers. I definitly want to avoid what happened when another GM was playing last time.
4 Level 5's who were physical based vs 2 Black Pudding.
Opening encounter decimated and almost killed 2 of the people only won by mass sacrifice of creatures from a bag of tricks.
Basically tokenly went along after that till someone got knocked down, then they were stablized and we just let the evil bandits alone.
If I have the challenge rating thing right that was supposed to be a good match for an average level 8 party. Rather then a level 4 party that was mostly physical and not min-maxed at all.








