Kasz216 said:
Well i just mean GMing. I mean having not played much i haven't got a clue what would kill people and what won't outside of using the challenge levels and then making adjustments for obvious things like "Don't have them fight magic resistant guys if all they do is cast spells."
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Keep the character sheets and run mock battles against the monsters you put in the game. It's really useful for seeing whether you just made a good encounter or sent them to their deaths. Also remember that groups are always preferable over single powerful baddie ones because the latter tend to end rather anticlimactically (3-5 player actions vs 1 baddie action = slaughter).







