| darklich13 said: From looking at the two comparison shots from here http://www.eurogamer.pt/gallery.php?article_id=491444#anchor I notice way more jaggies on the PS3. Look at picture 1 at original size. Notice the mountain in the distance. Also look at the leaves on the trees to the left. The 360 shots show much greater anti-aliasing. Now in picture 2 you can really see a difference. First off, the light on the left looks more realistic on the 360. Second, notice on the PS3 as the light comes to an end how there is massive jaggies. In all honestly, both look really good though. I would say the 360 runs the engine a tad better, but this is to be expected because the original engine was designed for PC and the architecture of the PC and 360 are closer then PC and PS3. |
Both have been confirmed 720p and no AA. Lighting is more precise and has shadows from the barrel and boxes in the PS3 version (alley scene with spotlight). Those things are absent from the X360 version.
The island view scene has better textures and specular reflectivity on the PS3 version.
The cityscape scene has a water feature (water/particle effects) on the PS3 verison. The X360 version is completely missing the water feature within the cityscape scene.







