| forevercloud3000 said: most WRPGs have no fucking direction. Many may complain about JRPGs linearity, but what about WRPGs? They are too fucking open that they don't even have an engaging plot. |
^This. I put almost 200 hours into oblivion and never closed the first oblivion gate. this is how I feel about most wRPGs. I just go explore the "open world" and "do stuff" till I get bored and cast the disc aside.
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
"WAR is a racket. It always has been.
It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler







