So both this new engine and ID's new engine are claiming to be already optimized for each console.
I'm curious how Epic will respond as it seems (perhaps unfairly) that the Unreal engine is still skewed towards PC/360 and struggles with PS3.
Going forward, if you want to pick a third party engine to save some time/costs (assuming this works as depending upon who you listen to opinions vary) and want to release on PC/360/PS3 the options have expanded greatly it would seem.
Try to be reasonable... its easier than you think...







